 |
Caterpillar |
1 |
Familiar |
Bug |
Look at the top 2 cards of your deck. Put 1 in your hand and discard the other. Trash up to a card in your discard pile. |
4 |
 |
Butterfly |
3 |
Familiar |
Bug |
Gain +3 damage counters. If you have a Caterpillar in play, you may trash up to 6 cards in your discard pile. |
2 |
 |
Sapling |
|
Familiar |
Plant |
+3 Energy. If you play or have played another Plant gain +2 Energy. |
4 |
 |
Elder Oak |
4 |
Familiar |
Plant |
+5 Attack. At the end of the Power Up Phase, if you have a Sapling in play, gain + Attack equal to your current Energy. Reduce your Energy to 0. |
2 |
 |
Wolf Pup |
|
Familiar |
Wolf |
If you play or have played another Wolf draw a card. |
4 |
 |
Dire Wolf |
3 |
Familiar |
Wolf |
+4 Attack. If you have a Wolf Pup in play, gain +4 Attack. |
2 |
 |
Tiger Cub |
|
Familiar |
Tiger |
+2 Energy and +1 Attack. |
4 |
 |
Sabertooth Tiger |
4 |
Familiar |
Tiger |
+6 Attack. If you have a Tiger Cub in play and you battle at a location with a damaged monster, gain +6 Attack. |
2 |